Lie 2: Code Should Be Designed Around a Model of the World
“Solving problems you probably don’t have creates problems you definitely do.” – Mike Acton (2014 - CppCon)
Truth: Code should be designed around the data, not some idealized model.
World modeling is a common approach in programming that involves trying to solve problems by drawing analogies or telling stories, rather than using more concrete, engineering-based methods. While this approach may seem appealing at first, it often leads to problems that are harder to understand and maintain in the long run.
[Read More]